I've been noticing a bug in Turahk's AI in versions 9.5 to 12.0 and possibly more(I haven't played before 9.5 and haven't seen it in 12.5) in which I have observed (as a rahkshi of chameleon, with no other bots in sight) Turahk standing still, as one would expect, but repeatedly firing fear beams in the direction he is facing, as if he sees something. This is odd because, first, there is nothing visible that his AI would define as a foe, and, second, if the AI is "seeing" me, it doesn't seem to be handling me correctly. I haven't noticed this glitch in any other bots. Something else I've noticed is when I spawn next to a rama hive (or an exo-toa before they stopped acknowledging my invisibility entirely in 12.5) as a rahkshi of chameleon, they see me in the short time before I turn invisible, and they don't realize that I've become invisible until quite a few seconds after the fact. I haven't seen this in any other bots, and I think maybe "they" haven't been told that a higher DEX makes me turn invisible faster. I don't know if that is what's been causing it, but that is my hunch. I haven't tested either of these bugs as a toa with a volitak or a huna, but I think at least maybe the turahk glitch may be present, and others above have confirmed exo-toa targeting invisible players. As for the "invisibility delay", I don't know if they act the same for a huna or a volitak.